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Deus Ex 2 Interview @IGN.PC

(PC: Single- & Multi-Player RPG) | Posted by Garrett @ Wednesday - February 19, 2003 - 01:45 -
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Deus Ex 2 designer Harvey Smith and programmer Chris Carollo have been interviewed by IGN.PC:
IGNPC: What's your favorite new feature of the game?

Chris Carollo: It's hard to say. Things have kind of come together enough that I can start making that call. Personally I like the drones and the fact that we're adding more of them and that you can be the drone guy that has a swarm of little buddies that hang around you.

Harvey Smith: There are certain tracks in the first game. You could be the stealth player and take all the augs and bio-mods dedicated to stealth. Or you could be the bomb guy. We came up with this idea of drone augmentation. It'd be cool to have a little floating orb that does cool things. We came up with a weapon that launched them. We cut the weapon and moved it to a bio-mod and realized if we added one or two more drone-oriented things, you could be the autonomous drone guy. Sort of like the summoner in certain games. That's a track that I think is going to be popular.

The black market bio-mod track is going to be extremely popular too -- the guy who has nothing but black market augs. Some of them are just so weird and creepy and we've tried to make everyone with a downside. There's one called the Prismatic Resonator. You know the laser triggers?
 
 
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