Description: |
From the announcement:
In Gods and Heroes, players become classic heroes of the ancient world, born of immortal blood. As a scion of the gods, each player will have the opportunity to pursue his destiny through a series of Epic Quests that will span all levels of gameplay, over time commanding amazing God Powers and acquiring famous weapons and treasure of myth.
"Gods and Heroes offers what every player craves in an MMG: content," said Chris McKibbin, Co-Founder and President of Perpetual Entertainment, and Executive Producer of Gods and Heroes. "There will be over 1,250 quests at the time of launch, all tied in to the characters and the themes of the unique areas in the game. In addition, players will enjoy private zones for individually tailored gameplay, rich skill-based character development, fully integrated social systems, player-to-player interaction tools, and ongoing contested areas such as forts, territories, towns, castles and mines."
The game will be set in Rome around 300 BC, a time when the Republic is powerful, but Roman enemies including the Carthaginians, Gauls, and Samnites threaten the fledgling imperial holdings. Worse, the land is beset by terrible creatures, such as Gorgons, Cyclopes, and Furies. As heroes of Rome, players will take on missions to expand and protect the Republic, her interests, and her citizens, and will serve one of the twelve great Roman gods. Future expansions are planned to open up new lands and new pantheons of gods.
Gods and Heroes: Rome Rising will implement the most interactive, dynamic, strategic and engaging combat system of any MMG - challenging players before battle as well as during battle. Players will strategically select and train their NPC Soldiers in a variety of skills and abilities to form individual squads that meet specific challenges, and devise strategies and create formations for these squads to execute on command - maximizing the unique skills and abilities of each individual squad. |