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MMORPGDot Editorial: Ekim's Gamer View: Interacting with Emptiness

Posted by Hyrrix @ Friday - December 12, 2003 - 15:29 -
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Our network site covering everything related to MMORPG's (that would be MMORPGDot of course) has a new friday editorial out. Today's editorial, Ekim writes about the interaction with the surroundings in a virtual mmorpg-world. As he can say it better than I do, here's a snip:

Basically, it’s often as if we’re playing on a theatre stage where every prop is painted on a canvas behind us instead of being actual objects. Sure, they have a certain volume to them, we can see a chair and walk around it, we can sometimes jump up on it, but we can’t interact with it, pick it up and throw it towards another corner. While using a chair as an example may be stretching things here, it’s still an obvious item that some developers sometimes overlook. How many times have I walked through furniture! How immersive is that?

Here's the article!

 
 
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