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A review of NWN can be found at Four Fat Chicks. There's no score but it gets a "thumbs up" for being fun...but bland:There is not much to say. Neverwinter Nights is fun, a lot of fun. It is also bland. Despite its figurative colorlessness, it has an addictive quality to it. I started down the Path to Gaming Enlightenment and Achievement of the One True Electronic Nirvana the arcades of the 1980s, when platform was my thing. "Just one more level—gimme another quarter, willya?" Perhaps that is why Neverwinter Nights worked for me. Gameplay has a certain sameness throughout; locations are all made from the same limited set of tiles; freedom of in-game choice is illusory—you see it but you don't feel it; after a very few times bashing open chests, I lost that little buzz of excitement on learning what lay within. The story is nothing special, yet another product of the Acme Fantastical Defy-the-Odds-and-Save-the-World Factory. I'm thinking it was the ongoing quest for more strength, better weapons, longer life that propelled me forward, much like the points and levels of Centipede or Crystal Castles of days gone by. And there are some dragons. Dragons are cool. | Source: RPG Codex |
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