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Shrine of Humility
Written
by Kuno
A. Buccaneer's
Den
When you get there Raven will tell you that you need to talk
to her employer Samhayne. Jump off the ship and head towards
the houses on the hill. you'll get stopped by some pirates,
go ahead and give them some gold. Climb the stairs and talk
to Keagan the map maker. Once you've done that he out and
down the stairs to the dock, now continue around to the ferry.
You can take the ferry or you can swim (i find it easier to
swim) on the other side enter the Tavern then climb the stairs
and leave from the upper door. Now take th life and follow
the trail to the blue house. This is where Samhayne lives.
Upon entering he'll introduce himself. Talk with him and you'll
find out that he has the Codex of Ultimate Wisdom and he'll
give it to you if you solve the problem with the whirlpools.
He also tell you that a woman in New Magincia has more information
then he does. So now its off to New Magincia. Keagan the mapmaker
knows how to get there, so head back that way. Talking to
him he tells you that you can take a boat but that there is
a tunnel that links Buccaneer's Den and New Magincia. But
that you'll need a password or you'll end up running in circles.
To get the password leave the mapmaker and follow the deck
to the left till you find the pirate woman selling the slave.
theres a house near her that has a chest in it. In the chest
are some jewels and a scroll. read the scroll to get the password,
which is KEELHAUL. Now the tunnel is by the lighthouse on
the eastern tip of hte southern island. So head for samhayne's
house but follow the path till it forks. Take the right path
and soon you'll come to the tunnel opening. Enter the tunnel
and you'll soon find yourself being asked for a password.
Go ahead and enter it in. Now the correct was is fades in.
Continue through the tunnel getting all the goodies.
B. New Magincia
Soon you'll find yourself in New Magincia. You'll want to
get to the top of the mountain. On the way up you might be
attacked my vultures and wolves. The wolves are easy to kill
but those vultures can really mess you up quickly. Once your
at the top look for Katrina. She'll tell you the Mantra for
the Shire of Humility, which is LUM, and she'll also tell
you that she has the sigil. But she wants you to do her a
favor. She needs you to get rid of the wolves and the vultures.
Both are now hard to do. To get rid of the vultures, go back
the way you came till you see a tree on a mini hill. Climb
to the top and use the IGNITE spell you burn the nest. Now
for the wolves, jump down then jump off the cliff into the
water swim to the island next to you and climb out. In the
broken dome is the Alpha wolf. Kill her and the rest of the
pack will leave. Once both of those are done, go back to Katrina
and she'll give you the sigil. Now you need to circle around
her dome till you see a crumbling wall. At the end of it is
a cliff, walk forward and look down. You'll see a bit of land
jut out from the mountain, with a rock platform on it. Jump
down there and step on the platform then jump in the water
and swim for the shrine. Say the mantra and watch the FMV.
C. Ambrosia
Well now your in Ambrosia, the gargoyle city. Watch what
you say because they tick off very easily. Talk to the gargoyle
that pleaded with you not to kill him. Head south and drop
to the floor, run southeast then west till you find the dead
gargoyle. Get the levitate boots. Next you have to find Wislem's
workshop. Only he knows the way to Hythloth. But he won't
tell you till you activate the queen's statue. So he'll give
you the power cube to fix it. Walk out, turn west and look
up. That the queen's statue. When you place the power cube
in the statue, the whole place comes falling down. Talk to
Wislem again and he'll tell you that you need to get one of
the Queen's Eggs and give it to Vasagralem. You'll need 2
objects to enter the Queen's Chamber. The Queen's Power Cube
and the Amulet of Singularity. First go back to Wislem's Workshop
and place the crystal he gave you in the holder to get the
Power Cube. Note: where you talk to Wislem, is right next
to his workshop. Now walk out and head towards the place witht
he floating orb. goto the Lower entrance. Read the books,
and get the power cube. Now goto the Upper entrance and place
the power cube that you got in the lower one to get the Amulet.
Now head for the Queen's Statue and the force field will be
gone. Enter and place the Queen's Power Cube and the floor
will open. Now you can either kill the queen or not, just
as long as you get a queen egg, which she happens to be sitting
on. Exit the room from the north once you have an egg. Get
the potions the go right and get all the goodies. Head back
and and exit through the teleporter. You'll end up in Hythloth.
D. Hythloth
You appear in a cave partially filled with water. As your
running you'll pass a pipe with a grate and a chest. And another
one with stairs. Go up the stairs. It seems your in a sewer
pipe. At the crossroad head east into the room. Use 2 ignites
to burn through the web. Turn the wheel to lower the lift
in another room. Now push the block of wood on the wall to
lower the secret wall. Get the goodies in the chest, especially
the Green statue. Now head the other way to the big room filled
with slimewater. Swimming in here will poison you. Facing
west the left side has the swamp boots and the right side
has a chest with a light scroll in it and a nightshade on
the bones. In the slime are some really nasty fish. Once you
have the boots, ride the lift. Pull the lever and go back
down. Take note of the yellow altar up there. Head back to
the crossroad face north and go through the open gate. At
the crossroad go east, the gates will close. There are some
chain leggings on the grate in the middle of the room. Get
them and the walls will start to close in on you. Wait and
the doors will open. Head east, at the crossroad head south.
Cut the web and turn the wheel. Now head north then east through
the next room. In this room you'll see some pillars. Looks
easy huh? well when you jump on one others go down. Here's
a picture of what it looks like, and which ones to take.
9 |
10 |
11 |
12 |
5 |
6 |
7 |
8 |
1 |
2 |
3 |
4 |
The correct path is 1-5-10-7-8-11-13
Once you make it to the other side. Turn both wheels and
place the Green statue on the Green altar. Now go through
the gate you opened. In the chest is a yellow potion and a
red potion and some gold. Now keep heading west through the
room with the walls that moved till you can't go west anymore.
In this room is a hole, Fall in and swim to the bottom. Get
the red statue and then turn the wheel. Swim out and the go
back to the crossroad. Turn north and head through the door.
Put the Red statue on the Red altar. Continue north. Now you
have to choose left or right. Go right and turn the wheel
to lower the water. jump down and get the Yellow statue. Now
there is a doorway down there. go through it and continue
south. Open the chest and get the Blue statue. Continue out
the door to the south. Go right at the crossroad, then left
at the next one and then right at the next one. Now swim to
the lift. Place the Yellow statue on the Yellow altar. Now
head back to the crossroad then head north till you can't
go north anymore. Turn left, at the crossroad. Now if you
look left you'll see a binding circle, go ahead and bind any
spells that you can. If you look right you'll see a blue altar.
Straight ahead is a long hallway. Now go right and place the
Blue statue on the Blue altar. An arrow will hit you as you
enter the room. Now leave and turn right. head down the hall.
At the end is a Wurm Guard. After you kill him the room you'll
enter is hugh. you'll see slimewater and platforms in the
water. on the left and right side are some steps built into
the walls. you cen get the treasures up there if you want
but watch out for the fish. Use your bow and arrows to kill
them. Make your way to the other end of the room. You'll have
to enter the column from under the water facing south. So
swim around to the other side. Get the Glyph and leave the
room. Follow the hall east till you get to the room where
the Yellow statue was. Turn the wheel and leave the room from
the bottom doorway. Now go down the hallway near where the
Blue statue was. This part is a little funky. The walls are
transparent. really neat effect ^_^. Head north, east, north.
In the middle of the hall way is a door to the east. go through
it and you'll see a chest. In the chest is another statue,
leave it. Behind the chest is a key but you'll have to go
left or right to get it. Once you have the key leave the room
and find the chest. Open it and pull the lever. Now leave
through the gate you just opened. Well looks like someone
left a teleporter here, just our luck ^_^. Take it. Now swim
down and soon you'll find another hole (look up) swim through
the hole to the shrine. Place the Glyph and Sigil on the shrine,
say the mantra (LUM) and watch the fireworks ^_^. Congrats
you cleansed the shrine!! Now go talk to Katrina and head
back to Buccaneer's Den via the tunnel. Once you make it back
there go see Samhayne for your reward. Once you get to his
house, you'll be treated to a FMV. |
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