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Ultima 9 - Ascension: Walkthrough, Kuno's Walkthrough (Back to contents)
1) Earth
2) Shrine of Compassion
3) Shrine of Humility
4) Shrine of Honesty
5) Shrine of Sacrifice
6) Shrine of Justice
7) Guardian 1, Avatar 0
8) Shrine of Honor
9) Shrine of Valor
10) Shrine of Spirituality
11) Endgame

Shrine of Humility
Written by Kuno

A. Buccaneer's Den

When you get there Raven will tell you that you need to talk to her employer Samhayne. Jump off the ship and head towards the houses on the hill. you'll get stopped by some pirates, go ahead and give them some gold. Climb the stairs and talk to Keagan the map maker. Once you've done that he out and down the stairs to the dock, now continue around to the ferry. You can take the ferry or you can swim (i find it easier to swim) on the other side enter the Tavern then climb the stairs and leave from the upper door. Now take th life and follow the trail to the blue house. This is where Samhayne lives. Upon entering he'll introduce himself. Talk with him and you'll find out that he has the Codex of Ultimate Wisdom and he'll give it to you if you solve the problem with the whirlpools. He also tell you that a woman in New Magincia has more information then he does. So now its off to New Magincia. Keagan the mapmaker knows how to get there, so head back that way. Talking to him he tells you that you can take a boat but that there is a tunnel that links Buccaneer's Den and New Magincia. But that you'll need a password or you'll end up running in circles. To get the password leave the mapmaker and follow the deck to the left till you find the pirate woman selling the slave. theres a house near her that has a chest in it. In the chest are some jewels and a scroll. read the scroll to get the password, which is KEELHAUL. Now the tunnel is by the lighthouse on the eastern tip of hte southern island. So head for samhayne's house but follow the path till it forks. Take the right path and soon you'll come to the tunnel opening. Enter the tunnel and you'll soon find yourself being asked for a password. Go ahead and enter it in. Now the correct was is fades in. Continue through the tunnel getting all the goodies.

B. New Magincia

Soon you'll find yourself in New Magincia. You'll want to get to the top of the mountain. On the way up you might be attacked my vultures and wolves. The wolves are easy to kill but those vultures can really mess you up quickly. Once your at the top look for Katrina. She'll tell you the Mantra for the Shire of Humility, which is LUM, and she'll also tell you that she has the sigil. But she wants you to do her a favor. She needs you to get rid of the wolves and the vultures. Both are now hard to do. To get rid of the vultures, go back the way you came till you see a tree on a mini hill. Climb to the top and use the IGNITE spell you burn the nest. Now for the wolves, jump down then jump off the cliff into the water swim to the island next to you and climb out. In the broken dome is the Alpha wolf. Kill her and the rest of the pack will leave. Once both of those are done, go back to Katrina and she'll give you the sigil. Now you need to circle around her dome till you see a crumbling wall. At the end of it is a cliff, walk forward and look down. You'll see a bit of land jut out from the mountain, with a rock platform on it. Jump down there and step on the platform then jump in the water and swim for the shrine. Say the mantra and watch the FMV.

C. Ambrosia

Well now your in Ambrosia, the gargoyle city. Watch what you say because they tick off very easily. Talk to the gargoyle that pleaded with you not to kill him. Head south and drop to the floor, run southeast then west till you find the dead gargoyle. Get the levitate boots. Next you have to find Wislem's workshop. Only he knows the way to Hythloth. But he won't tell you till you activate the queen's statue. So he'll give you the power cube to fix it. Walk out, turn west and look up. That the queen's statue. When you place the power cube in the statue, the whole place comes falling down. Talk to Wislem again and he'll tell you that you need to get one of the Queen's Eggs and give it to Vasagralem. You'll need 2 objects to enter the Queen's Chamber. The Queen's Power Cube and the Amulet of Singularity. First go back to Wislem's Workshop and place the crystal he gave you in the holder to get the Power Cube. Note: where you talk to Wislem, is right next to his workshop. Now walk out and head towards the place witht he floating orb. goto the Lower entrance. Read the books, and get the power cube. Now goto the Upper entrance and place the power cube that you got in the lower one to get the Amulet. Now head for the Queen's Statue and the force field will be gone. Enter and place the Queen's Power Cube and the floor will open. Now you can either kill the queen or not, just as long as you get a queen egg, which she happens to be sitting on. Exit the room from the north once you have an egg. Get the potions the go right and get all the goodies. Head back and and exit through the teleporter. You'll end up in Hythloth.

D. Hythloth

You appear in a cave partially filled with water. As your running you'll pass a pipe with a grate and a chest. And another one with stairs. Go up the stairs. It seems your in a sewer pipe. At the crossroad head east into the room. Use 2 ignites to burn through the web. Turn the wheel to lower the lift in another room. Now push the block of wood on the wall to lower the secret wall. Get the goodies in the chest, especially the Green statue. Now head the other way to the big room filled with slimewater. Swimming in here will poison you. Facing west the left side has the swamp boots and the right side has a chest with a light scroll in it and a nightshade on the bones. In the slime are some really nasty fish. Once you have the boots, ride the lift. Pull the lever and go back down. Take note of the yellow altar up there. Head back to the crossroad face north and go through the open gate. At the crossroad go east, the gates will close. There are some chain leggings on the grate in the middle of the room. Get them and the walls will start to close in on you. Wait and the doors will open. Head east, at the crossroad head south. Cut the web and turn the wheel. Now head north then east through the next room. In this room you'll see some pillars. Looks easy huh? well when you jump on one others go down. Here's a picture of what it looks like, and which ones to take.

Altar
13
9 10 11 12
5 6 7 8
1 2 3 4

The correct path is 1-5-10-7-8-11-13

Once you make it to the other side. Turn both wheels and place the Green statue on the Green altar. Now go through the gate you opened. In the chest is a yellow potion and a red potion and some gold. Now keep heading west through the room with the walls that moved till you can't go west anymore. In this room is a hole, Fall in and swim to the bottom. Get the red statue and then turn the wheel. Swim out and the go back to the crossroad. Turn north and head through the door. Put the Red statue on the Red altar. Continue north. Now you have to choose left or right. Go right and turn the wheel to lower the water. jump down and get the Yellow statue. Now there is a doorway down there. go through it and continue south. Open the chest and get the Blue statue. Continue out the door to the south. Go right at the crossroad, then left at the next one and then right at the next one. Now swim to the lift. Place the Yellow statue on the Yellow altar. Now head back to the crossroad then head north till you can't go north anymore. Turn left, at the crossroad. Now if you look left you'll see a binding circle, go ahead and bind any spells that you can. If you look right you'll see a blue altar. Straight ahead is a long hallway. Now go right and place the Blue statue on the Blue altar. An arrow will hit you as you enter the room. Now leave and turn right. head down the hall. At the end is a Wurm Guard. After you kill him the room you'll enter is hugh. you'll see slimewater and platforms in the water. on the left and right side are some steps built into the walls. you cen get the treasures up there if you want but watch out for the fish. Use your bow and arrows to kill them. Make your way to the other end of the room. You'll have to enter the column from under the water facing south. So swim around to the other side. Get the Glyph and leave the room. Follow the hall east till you get to the room where the Yellow statue was. Turn the wheel and leave the room from the bottom doorway. Now go down the hallway near where the Blue statue was. This part is a little funky. The walls are transparent. really neat effect ^_^. Head north, east, north. In the middle of the hall way is a door to the east. go through it and you'll see a chest. In the chest is another statue, leave it. Behind the chest is a key but you'll have to go left or right to get it. Once you have the key leave the room and find the chest. Open it and pull the lever. Now leave through the gate you just opened. Well looks like someone left a teleporter here, just our luck ^_^. Take it. Now swim down and soon you'll find another hole (look up) swim through the hole to the shrine. Place the Glyph and Sigil on the shrine, say the mantra (LUM) and watch the fireworks ^_^. Congrats you cleansed the shrine!! Now go talk to Katrina and head back to Buccaneer's Den via the tunnel. Once you make it back there go see Samhayne for your reward. Once you get to his house, you'll be treated to a FMV.

 
 
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