RPGDot Network    
   

 
 
Syberia 2
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Dark And Light: Interview @ Warcry

(PC: MMORPG) | Posted by Moriendor @ Thursday - November 13, 2003 - 20:34 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Warcry has whipped up an interview with NP Cube's Designer Stephane Quilichini as he talks about his company's up and coming fantasy MMORPG 'Dark And Light'.
WarCry: Dark and Light is another MMOG in development to be released in a time frame that literally hundreds of other MMOG titles are to be released. Like a measure of popularity in High School, you've probably got a set of features that you feel makes Dark and Light stand out from the pack. Can you tell us what these might be, and how they're better or at least different from the other MMOG titles a user can play?

Stephane: To start with, DnL is the first MMORPG game to have only one world for the all of the gamers. NP Cube has developed a technology enabling us to generate a huge diversified world. According to the initial testing, simply wandering in the world is a joy. The game design enables the gamers to find each other quite easily despite the huge size of the world (40 000kmē). DnL is also the first game to create a social progression bar as important as the combat one.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.