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If the game sells as many copies as it gets previews, it will be a bestseller *g*. Here's the next preview of Dungeon Siege, this time at ActiveWin. We serve you the usual snippet here:
The main part of Dungeon Siege is the combat side, the first great and well put together part of the game is that you can assemble a group of up to eight heroes to fight your battles for you through the Kingdom of Ehb. Along your journey you will meet up with various characters who you can speak, in turn some will offer you their help for free, while others will ask for a reasonable fee to join you (the ones who ask for a fee usually have better attributes). The game works very well with the group side of things as you can build up a set of characters who are powerful in all different kinds of combat such as Melee, spells etc.
So how good are the spells, well they work very well again. The first spells you get early on in the game are quite basic such as Fire (a combat spell) and lightening (a nature spell) later in the game as your spell casting attributes start to increase (combat and nature spells have separate attributes) you will get the chance to play with the more powerful spells such as Iron Fist. Unlike some games, different spells work well on different creatures and switching between spells is very easy to do via the menu system that has been implemented in the game. You begin with one spell book, this spell book allows you to play two spells inside it, once you have done this you can move to the top left of the screen while in battle and pick which spells/weapons you want to use while playing.
The next one is at HomeLan Fed, and it serves you some screenshots as well (like the one at ActiveWin)... | Source: RPGVault |
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