Bill Roper has been interviewed at Hellgate Guru about Flagship's upcoming action RPG. Here's a snip:Hellgate Guru: Now here's a question everyone's been dying to ask: It has been previously stated that in-game items will be randomly generated, will there be special items like set items, unique items and even unique artifacts and weapon mods? To what extent will special weapons and armor be moddable?
Bill Roper: Just like randomization, we're applying the concept of rarity to everything we can in the game. That means we will have normal items, rare items, epic items, legendary items and so forth. We also love collectability, so things like item sets and unique items fall into that category. We apply all of these elements to weapons, armor, mods, and any other types of items we create.
As for how special items can be modded, it depends greatly on the base item type as each of these have a maximum amount they can be modified with specific types of mods. Not every type of weapon, for example, can use relics. |