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BioWare is highlighting the City of Doors Initiativer - an effort to bring original Planscape material to NWN. The update takes the form of an interview with project organiser, Papermonk:The last time we spoke with you was April of last year. How has the year progressed for CODI?
Long. :chuckles: But seriously, lots of things have happened since then. Obviously, some projects have taken longer than we originally thought, but it is going very well at the moment. We've become forcibly smaller as we realized a lot of what was actually holding us up was in trying to rely on so many people in a volunteer community, and that affected things a LOT. Since then, we've dropped back to our core group and work has been going at a very nice clip ever since. We are in the final stretch of Foundations being done, and all the new content that is coming with it.
We've also made arrangements with Adam Miller and Stefan Gagne, our community's best module designers, to help them out in our CODI Sponsored Module Initiative. Basically, we're providing them with custom content, early versions of our work, etc. so they can use it. Adam's been a big help, actually creating additional tiles for our interior set. But they'll be releasing projects after Foundations, using some of the content there. We're very excited about these projects and thrilled Adam and Stefan wanted to be involved. Can't go wrong with Adam Miller and Stefan Gagne. |
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