Chris Taylor (formerly Interplay, now Black Label Games) has written an editorial on CRPG development at RPGCodex. Here's a bit:
Things that I think are important about RPGs, especially computer RPGs, can probably be counted on one hand.
On my pinky, you have character creation. It's important, but not vital. Stonekeep had its issues, but character creation wouldn't have drastically changed the game for the better, and probably would have hurt the story. And, ohhh, what a better story I could write now (You have gotten better at Storytelling! (134)) |