RPGDot Network    
   

 
 
Bone
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
ES4: Oblivion (Xbox 360) - Review @ Gaming Illustrated

(Xbox 360: Single-Player RPG) | Posted by Dhruin @ Thursday - June 08, 2006 - 01:44 -
Top
| Game Info | Rate this game | Homepage
Time for a new Oblivion review - this one for the Xbox 360. The score is 9.6/10 and apparently your actions matter:
Specifically, what you do in Oblivion matters. If you just saved a town or someone from impending doom, they greet you as a hero and love you. If you get sick or are about to die, they ask about that too. You can do things for selfish reasons, or be a hero and help the cause of good. In the end, the overall story is your "Fight evil through the power and fortitude of Good" tale that was satisfying for the most part. The questing system in Oblivion is a bit of an upgrade from Morrowind - If you're given a quest in Oblivion, you clearly get your objectives spelled out for you - making the game very clear for first time RPG'ers on a console (or for people who hate reading everything in order to figure out what to do!). All quests you agree to take on are listed in the game system menu, and depending on your personal choice, you set the one that's active. Once active, your objectives are loaded into your mini-map and you quest from there.
More...
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.