|LoadedInc has conducted an interview with Artifact's Steve Escalante, Marketing Director and David Bowman, Creative Director/Co-President about their company's trouble-ridden MMORPG Horizons.
Here's the first question (and its corrsponding answer):
For those not familiar with Horizons, can you provide a brief description of the game and its world?
Horizons is a massively multiplayer online role-playing game. People can decide which fantasy role to be and play online in a world of humans, dragons, goblins and other traditional fantasy roles. In this world you can construct your home, become a skilled tradesperson, set-up shop to sell your wares and live next to all your friends in your newly constructed frontier town. From hardened warrior to a generous healer, be it armor smith, tailor, builder or decorator - the skill and trade sets within Horizons allow you to complete your adventurous desires. Horizons is about community where people can meet and greet other online characters through our chat, community forums, or our animated expression sets. The world of Horizons is dynamic - it changes and grows with the community as the adventurers explore and discover new lands.
The main focus of Horizons is that we leave it in the hands of the player to decide which fate they choose. There are a multitude of roles players can take on - some bring danger, some excitement and all bring rewards of different types. This is truly a fantasy game, where the players can get all they want out of a character in a fantasy realm... because it's fantasy.