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Ultima 5 Lazarus - Talking Point #12

(PC: Single-Player RPG) | Posted by Val @ Saturday - December 17, 2005 - 04:37 -
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It's time for yet another Talking Point from the Lazarus team! This one explores the more technical side of Lazarus. Those who have played Dungeon Siege know that there was no actual teleport system in the game (there were just those elevators). So, how was the Lazarus team able to overcome this hurtle when creating the Moongates? Shaddock "Frilly Wumpus" Heath has the answer for us! So, head over and take a look!
 
 
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