GGMania got a chance to chat with MindArk's Frank Campbell to find out more about Project Entropia, soon to be launched massively multiplayer RPG that will be free to play but uses real money to buy items in the game. He provided us with both pretty interesting information and fifteen very impressive new screenshots. Project Entropia, Sweden's largest software project ever, is going gold on January 30th 2003. Here's an excerpt:
GGMania: What kinds of options will there be for customizing your character?
Frank Campbell: Again, character creation is in a class of it's own in Project Entropia. When you initially create your character you will be able to produce a completely individual character. Through a multitude of variables including height, weight, skin, eye and hair color, gender, nose, eye and ear position, cheek bones, chin position, you are given full freedom to personalize you appearance. This is further enhanced by the large range of clothing available on Calypso.
This was one of the key requests made of our programmers, to allow participants to define their own appearance to such a detailed degree, that people would be able to physically recognize each other - even in a crowd of thousands. I'm delighted to say that they have done us proud.
A further feature worth mentioning in this area is the emote system available in Project Entropia. Through a readily accessible panel on each participants UI, Calypso colonists can express emotions to each other, they can wave or dance, propose marriage or jump for joy using this system. A full chat function, both private and public, is also included. This has proven a very popular feature since it was included. Find the rest of the interview here
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