Next up to look at The Witcher is FiringSquad:As always, the game’s definitive feature is the idea of consequences. Every action the player takes, or doesn’t take, has a consequence. Most often, there is no good choice or wrong choice, just shades of gray. How you treat a prisoner will have immediate and long-term effects. You can kill him swiftly and mercifully, but not find out that a friend is in trouble and needs rescue. If you choose to be “persuasive”, there are varying degrees of sadism – torture, or a potion that will make him talk but drive him insane. Or, finally, you can do the naïve and honorable thing by letting him go, and he’ll help you of his own accord. More... |