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Frictionless Insight has written a first impressions review of Shadowbane. Here's an excerpt:
There are scores of other inconveniences that seem easily remediable once the larger technical issues are resolved, but they give the game a rough-and-ready feel for the time being. The sum total of those inconveniences makes Shadowbane a daunting prospect for the novice persistent world gamer, but has a been-there/no-biggie feel for MMORPG afficionados. The deeper questions of the Shadowbane project remain unanswered for now. Can non-consensual player vs. player combat ever have more than niche appeal? Ever be more than a gankfest? Are city-building and guild warring deep enough to support extended play in light of the rapid pace of character leveling? Will guild warring even work? |
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