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GamersInfo boards the Fable: TLC review train with their critique now online. There's no score as usual for this site, so here's some late comments:I like a game that keeps its story going and doesn't meander as so many RPG’s tend to do. I also like a game that offers a lot of freedom to play my character the way I want. I've played games before that let me play as an evil character, but I could never really get the hang of it. Fable: The Lost Chapters really helped me to realize my own capacity for evil. Yeah, at first my idea of 'evil' was running around punching people for no reason. Rather more annoying than evil. Soon, though, I graduated to true evilness and eventually became a complete psychopath. Oh did the villagers fear me. I was especially impressed with how much even the main story quests allowed me to explore the darkness within my soul. I can't bring myself to spoil any of the story, but some of the choices the game let me make were deliciously cruel. |
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