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Gamer's Hell has posted a preview of Buka's Battle Mages. Here's a clip:One of the more interesting changes from the staples of the RTS genre is the eschewing of the Fog of War for a more dynamic, and somewhat more limited, landscape viewing system. As a mage, your physical character is secured within an invulnerable tower placed somewhere on the land map. To command your troops to their proper end, the mage accompanies them in spirit form, hovering above or around them as they travel or fight. The trick with this system is that if the mage’s ethereal body (read: camera) travels too far away from the squad of soldiers, there is a mana point depletion that will continue until the mage is once again within a certain proximity to your soldiers. Once the mana gauge is empty, the camera movement slows down to a barely noticeable crawl, which effectively keeps the player from whipping all over the map, prematurely discovering secrets and enemy positions. This unique play dynamic should present its own challenges in the final version of the game. |
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