John Smedley has been put under the spotlight at GameSpot, with an interview on SWG as well as the Asian market. Seems even Sony Online thought SWG was ho-hum:GS: And what did you find out after all that playing with the game?
JS: Star Wars never hit that excitement level around here. It never got--there never was a critical mass of people here that wanted to play it. So we knew we could do way better. And I guess as much out of a love for making these kinds of games, even though that sounds corny, though it's true, we wanted to make this game better.
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