RPGDot Network    
   

 
 
Icewind Dale
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
High Tech for MMORPGs

(PC: MMORPG) | Posted by Moriendor @ Wednesday - July 11, 2001 - 19:01 -
Top
| Game Info | Rate this game | Homepage | Screenshots
GameSpot reports that Sony Online Entertainment (SOE) has signed a licence deal with Criterion Software, allowing SOE to use Criterion's dPVS middleware product. SOE is planning on using the technology in the upcoming EverQuest expansion pack, The Shadows of Luclin and, more importantly, in Star Wars: Galaxies.

Here's what dPVS does:

    ...With dPVS, a game engine can do visibility checks on the fly, which allows for dynamic game environments.
    Sony Online's games will use dPVS on game servers to check whether or not players are visible to each other. This process of filtering out unneeded data will reduce network traffic and allow servers to handle richer gameworlds. It will also have the side effect of preventing client-side cheats that allow players to see through walls, simply because the server won't send the player data on what goes on beyond walls. Developers call the data that allows for visibility culling the "potentially visible set" of 3D objects (or PVS)...

 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.