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HomeLAN has posted an interview with Trokia joint CEO Leonard Boyarsky to find out more about his company's 'Vampires' sequel.HomeLAN - How did Trokia Games get the gig to develop Bloodlines and how did the team get to use Valve's Source engine?
Leonard Boyarsky - Vampire: The Masquerade - Bloodlines all started when Scott Lynch from Valve called and invited us to come check out their Source Technology – the same technology used to power Half-Life 2. Once we saw what they were doing, especially in terms of the facial animation system, we were hooked. With the help of Valve, we then began talking to Activision about making an RPG using the Source Technology. Activision suggested we use the Vampire: The Masquerade license, and here we are today. |
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