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City of Villains: Issue 7 Updated Impressions @ GameSpot

(PC: MMORPG) | Posted by Dhruin @ Friday - March 24, 2006 - 06:11 -
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GameSpot has posted some updated impressions of City of Villains with the Issue 7 Update from GDC:
Among other things, the new update will include a brand-new, high-level area for player-versus-environment play (that is, for players to fight computer-controlled enemies). The new area is known as Grandville and will be for characters of level 40 to 50. Grandville is apparently the home base of the evil Lord Recluse, the game's archvillain, and his cadre of elite supervillains. Recluse and his crew inhabit the very heart of Grandville in what is essentially an evil counterpart of City of Heroes' city hall. In this building, high-level villain characters can align themselves with individual supervillains to unlock an all-new set of "patron" superpowers (depending on which supervillain they choose). And for hero characters, this city hall represents the ultimate raiding area with the biggest quarry yet. However, the area is mostly for villains, who will hopefully enjoy the dark, bleak, urban look and feel of the area. Apparently, the city was built on top of the ruins of an existing town by Recluse, a highly productive supervillain who is currently working on an oversized mind-control communications network. However, Recluse apparently dabbled in genetics and attempted to breed hybrids of humans and spiders, known as arachnoids, though these nasty critters were apparently a little too smart to follow orders. The arachnoids were abandoned to the old city, now the sewers, although enterprising villain characters will still want to explore the ruins in search of hidden loot and will have to plan out careful strategies to capture and hold positions against constantly encroaching, swarming arachnoids.
 
 
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