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Dungeon Delvers: Update @ Official Site

(PC: Non-RPG) | Posted by Dhruin @ Sunday - January 08, 2006 - 06:10 -
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CrossCut has posted a new Dungeon Delvers update:
Alright! Dan and I have all the design ideas queued up for combat now. Things like swooping axes, special particle effects, slashing claws, glowy attacks and all kinds of cool stuff. I'm working on that today to get the flow of combat going. Combat is working, so this is just dressing up the experience. But it's all coming together really, really well.

This brings us almost back to a fully playable game again - I mean from start to finish. I still have to put together scoring and the tracking of completed quests (should just be a transfer over from the old engine). And then I'll have to work on the new map system. There'll be more dressing up with that stuff too of course since I can splurge a bit on special effects now without feeling any additional pain. The benefits keep coming with the new engine. Wonderful!
 
 
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