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Warlords 4: Interview @ GameGossip

(PC: Non-RPG) | Posted by Dhruin @ Saturday - October 18, 2003 - 03:09 -
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Infinite Interactive's CEO and Warlord 4's Lead Designer, Steve Faulkner, has been interviewed at GameGossip. Here's a snip from the conversation:
GG: What does Warlords IV add over previous iterations of the series?

SF: With the Warlords turn-based series we've never been content to just provide an update to the previous games. We keep the core concepts in place - producing troops, hiring heroes, searching ruins, capturing enemy cities, completing quests; but we also try to change a lot of things to give the game a fresh new feeling. In Warlords IV, we have added a new combat system (STS combat - see below), as well as many other changes such as persistent Warlords - mighty characters who follow you from battle to battle, growing in power - and a completely new magic system. We also have a new experience system that allows all troops to level up and gain new skills during a battle.
 
 
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