|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Frictionless Insight has posted a hands-on preview of Dar Age of Camelot. 3 pages, some nice shots, and here's a bit about Hibernia:
The realm of Hibernia is loosely based on Ireland and takes from that isle its bright green hillsides and dirt paths running through tightly-grouped patches of deciduous trees. The architecture of Hibernia has rather more of a fantasy feel to it, as this Hibernia is the ancestral home of regal Elves, tiny Lurikeen, giant Firbolg and Celtic humans. Hibernia is bright and cheery with low hills and a sandy coastline. A nice vacation spot but for all those little monsters trying to kill you. The overarching characteristic of Hibernia is its affinity for magic. Of the three realms, it is the most heavily slanted towards magecraft. This is not to say that the Hibernian fighters are weaker than other fighters, it just means you're likely to see fewer of them around. For the sake of simplicity (and just to be different), I created a Firbolg warrior (later, Hero). To the right you'll see my character in his starting town of Howth. The Firbolg are the least magical of the Hibernian races, but the biggest and strongest. Fear him for he is Justice. Or something. The picture to the right also hints at one of the nice small touches in the game already--rain. Not only does the weather vary between sun and rain, but the rain comes down in different strengths. In a hard rain you can barely see a few feet in front of you, but as the rain slows down, your field of vision expands. Compare the visible fields of this picture and the one above it. |
|
|