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There is a development comment by the Senior Producer of Ultima Online, Stellerex at the official Ultima Online website. It's quite long, so I'll just post a snippit here:
So what else do we have planned? Well, the global events are being extremely well received by the players, so we're going to proceed ahead with making this a perpetual effort. Thanks to our artists and our new event designers, you’ll see continuing global events, new and fresh magical and non-magical items, and bizarre and exciting monsters added to the world of Sosaria on a much more frequent and systematic basis. We’re also focusing closely on the Third Dawn client, which has improved by leaps and bounds since its release - and we’re certainly not stopping yet.
Additionally, we're doing some behind-the-scenes prototype work for an even more revolutionary enhancement for Ultima Online. These are the very early stages, but expect to see details revealed in the coming months as we get further along. We're still discussing a few different concepts, but our underlying goal is to make the game more exciting and engaging, with more possibilities than ever - and without halting the momentum we’re creating with our systematic bug fixes and our popular new content.
What could this enhancement be? Birds on the roof whisper that not all of the UO2 code is lost... - but who would trust birds? *g* | Source: RPGPlanet |
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