|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
In The Other Side of the Looking Glass for 27 January 2006, The Matrix Online team take another look at Combat Revision 2.0.While I'll still be talking about Combat Revision 2.0 today, I'll spend some time talking about the dev side of things along with a bit about what else is going on around here. As always, work on The Matrix Online is a nonstop, multifaceted subject.
It seems many of you agree that Update 4 improved CR2.0 significantly. While there's still a lot to be done, the team did tackle many issues. If you haven't checked it out yet, you can get the details on what went in here.
There are a lot of upcoming changes that you'll be excited to know about. The team is hammering away at the updated Spy tree and hopes to have the first pass ready sometime next week. In addition, we've also been considering the comments about combat feedback and are working on some improvements. One that I can't wait to see is our take on helping players know when they and their opponents land hits during Interlock. That is also slated for next week, we hope.
I can't tell you how important your feedback has been so far. The team takes a lot of time to peruse your feedback on the forums and QA is gathering and checking all of your reported bugs. We appreciate all your help--keep it coming! More... | Source: The Matrix Online |
|
|