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Gamers Hell talked to Roman Kremlicka of Wootsoft Entertainment about their upcoming futuristic MMORPG Iritor Online. Here's an outtake:
Q: About the characters: are they going to be skill based with the option to improve by gaining experience? Aside of that, what kind of weapons and vehicles will be available?
A: The character system will indeed be skill based. By gaining experience the player will no only be able to raise a fixed set of skills but also have the opportunity to choose his specialization level. The possibilities include training skills on different tiers of the skill tree or improving the character in more unique ways through bioware. The effects of bioware range from protection against critical injuries over a better symbiosis between the medic and the viruses he fields to a shaper perception of an enemies weaknesses allowing your shots to deal more damage.
Weapons will include conventional and energy weapons as well as multiple melee weapons like force blades and energy whips.
Players will initially have the ability to steer ground based gliders of varying size, speed and armament. |
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