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Restricted Area Peek of the Week #10

(PC: Single-Player RPG) | Posted by Dhruin @ Wednesday - September 17, 2003 - 04:31 -
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Restricted Area Peek of the Week #10 is now online at RPG Vault discussing the way the damage model works in this sci-fi action-RPG:
The chance to shoot an enemy with a gun (or something similar) and the resulting damage are core calculations of an action RPG, and therefore very important. We developed a complex model that is based on a study of the US police and the statistics of ballistic institutes.

There are several factors that result in the chance to hit something:
- the weapon's aiming accuracy;
- your character's aiming accuracy;
- the reflexes of your enemy;
- the distance to the target;
- height differences;
- the lighting conditions;
- the weather conditions;
- the movement speed of the target.
There's also a couple of monster renders accompanying the article.
 
 
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