RPGDot Network    
   

 
 
The Matrix Online
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
D&D Online: Interview @ Warcry

(PC: MMORPG) | Posted by Moriendor @ Monday - June 21, 2004 - 14:13 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Thanks to Mystery from Warcry for letting us know that they have posted an interview with Cardell Kerr who is a Senior Game System Designer for 'Dungeons & Dragons Online' at Turbine Entertainment.
Rules translations weren’t the only thing about which I was concerned, however. I still had that tingle for the old times spent peering over the DM Screen at the miniatures and dice spread out over a table in a friend’s basement. Could an online game, particularly one that catered to a massive audience, maintain the DM dynamic?

“This is one of those topics where we put a great deal of thought into it,” responded Cardell. “We came up with point and counterpoint what it takes to be a good DM in an online world. What will a DM be able to do? We all know the answer in a pen and paper setting: Whatever you want. The golden rule of the [Dungeon Master’s Guide] is that you’re the person in charge.”

“Therefore,” he continued, “after talking about that for a good chunk of time, we decided that we’re going to focus first on the base game before determining what things the DM is going to want to change.”
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.