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You didn't expect us to let this day go without a Warcraft 3 newsbit, did you? *g* - thus we tell you that there is an interview with Bill Roper at Computer & Video Games today, him talking about Warcraft 3. Check this out:
What was the one thing you saw and personally thought: 'Hey that actually looks really cool, I love it'?
Bill: The first time we got the terrain working right. There was still a while there where the game felt very flat and we really needed to use the 3D engine to make the terrain look more realistic. The art team and the level design team took a couple of weeks and worked on one map which had nice rolling hills, plateaus and peaks. It went suddenly from being a gameboard to being this lush landscape. It was becoming a real little world. |
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