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Two new Morrowind previews have hit the net lately: the one at Computer & Video Games is a real shorty and wrongly states the game is for two players, the other one at Game Industry gives you more detailed impressions. Here's how the preview ends:
Morrowind could follow two paths when it is released in a couple of weeks. It could become the next big thing to happen for PC gamers, and give the Xbox an RPG that nothing, and I mean nothing, on any other console could even touch in terms of depth of gameplay and storyline. But like some great novels (who has really read Crime and Punishment anyway?) Morrowind might be a notch above the average gamer used to straight-forward click-on-the-monster-and-kill-it-games.
Morrowind will certainly make a huge splash among hardcore RPGers like myself, I'm just not so sure the rank and file person will enjoy delving so deeply into the game's mysteries. Then again, perhaps the gaming community will surprise me. I certainly hope so, because if Morrowind proves successful, I doubt role-players will ever settle for going back to things the way they were. And if you can't get enough info about this upcoming ame from Bethesda Softworks, you will find the third part of our preview later today, dealing with the roleplaying aspects of the game. On a sidenote, I will receive the editor today and spend the weekend with it, so next week, part four (the last one) will be ready, too. |
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