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GameSpot has spent some time with Codemasters' Archlords, posting some pre-show impressions:Your formative hours and days in ArchLord will be spent exploring in and around your chosen race's capital city, where you'll find that you can control your character either with a point-and-click interface or using the W, A, S, and D keys. We had an opportunity to look around all three of the cities during our presentation and were impressed not only by their sheer size, but also by how very different they all looked and felt. The human city, for example, is a sprawling labyrinth of white marble with formal architecture. The moon elves, on the other hand, like to build upward instead of outward, so their capital city consists mainly of very tall and ornate buildings. Other environments that we were afforded brief glimpses of during our time with ArchLord included a picturesque beach with palm trees, a burnt forest, the dark and dangerous-looking city of the orcs, and a desert region where we noticed a large, moon elf flying ship overhead. ArchLord's world doesn't appear to boast the same level of visual detail as Azeroth (World of Warcraft) or Tyria (Guild Wars), but the environments are every bit as varied and those that we saw certainly weren't hard on the eyes. What we heard of the game's soundtrack--which comes courtesy of the London Symphony Orchestra--was also quite pleasing, though we were somewhat bemused by what appeared to be an extended version of a popular hymn that was playing in the moon elf capital city. Will we have pre-pre-show previews one day? |
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