Derek Benson, lead character artist for EverQuest II, has written a dev diary for Gamespy. Here's a taste:This is what people have been comfortably calling a next-generation game. Art in EQII can take three times the resources of art in other games, but we can use bump mapping, specular mapping, glow mapping, refraction, self-shadowing, and Balonic Jiggle. The list goes on. Since this is called a developer diary, I'll describe the creation of a character in all its riveting detail and shocking drama. |