RPGDot Network    
   

 
 
Gods: Lands of Infinity
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Morrowind: Interview with Todd Howard @ gamingtarget

(PC: Single-Player RPG) | Posted by Ariel @ Sunday - August 04, 2002 - 09:46 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Gaming Target scored an interview with Project Leader Todd Howard, as he talks about Morrowind and the XBox among others. Here's an excerpt:
    GT: What influenced the decision to keep the non-playable characters from going through daily cycles? Such as in what was found in say, Sega's Shenmue.

    TH: Just the sheer size of it. Schedules for 3000 NPCs would have taken huge amounts of time away from other things, like quests and such, so we spent our time on the other gameplay elements.
Source: Morrowind Summit
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.