|Milo D. Cooper from Sigil Online has been interviewed at GamerGod about his work history and 'Vanguard: Saga of Heroes':|
GamerGod: How did you first get involved in the gaming industry? We know much of it was in sports games? What were we playing that was yours and just didn't know it way back then?
Milo: My first professional title was WarWizard, for which I created all of the graphics. I worked on that Amiga game for a few years during the late 80's and early 90's. It was Brad McQuaid's project - he and Steve Clover programmed it, and Roger Uzun played an unofficial part too, as I recall (coding advisor to Brad, or something along those lines). Brad and I actually shared an apartment during most of that RPG's development. After WarWizard, I got a job at a company called Park Place Productions, where I worked on Super Nintendo, Sega Genesis, and DOS titles for about two years. Some of the games in which I was heavily involved are NFL Video Pro, Facts in Action, and some football game whose name I never knew for certain. After Park Place, I was hired by Sony to develop PlayStation (One) launch titles, and I was a senior artist on the first couple of NFL Gameday and NCAA Gamebreaker titles (most of the work I did was on environmental graphics, i.e. stadiums, fields, weather effects, etc.).