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Morrowind Mods: Diablo mod Act I released today

(PC: Single-Player RPG) | Posted by @ Friday - May 09, 2003 - 09:38 -
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Lord Xeen is promising that his Diablo mod will be released today, sooner or later, here's what he has to say:
Here is what you can expect...

-Six all new quests based in the West Gash area. They re-enact Act I of the game Diablo II.

-A whole bunch of new monsters. Most are re-skins, such as new Zombies and Fallen (re-skinned Goblins), but they are all great. One AWESOME model for the end boss, Andariel, compliments of the Puma Man.

-Along the way you can find all sorts of powerful artifacts, Unique items from the original game. Not all have been (or will be) included, and they are in SEVERE need of balance. I made a system for conversion, and converted. They are definetly not balanced, but I can change them as needbe later, while still keeping the theme of the item.

-As with Diablo, you can get a companion Rogue. Later on, she will level with you, but for now she is merely a stand-in with the same strength as all the Rogue archers, which is along the same levels as a normal Guard. This might be powerful for low-level characters, but the later dungeons like the Catacombs are pretty tough, and Andy is REALLY tough. For now, she follows and stays on command, and can Share equipment, with NO money obligation.

-In case the above didn't tell you, yes, Tribunal IS required.

-Note that while this mod is playable from start to finish, it is BETA. DONT use your 100+ hour character without a backup save (as with all mods). Some of the dungeon areas might seem somewhat empty, and there might be bugs. You have been warned.

So expect an update as soon as it is released.
Source: Official ES Forums
 
 
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