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Although labelled a preview, this 'Fable' article on 1Up is more of a dev diary from John McCormack, Senior Artist/Animator at developer Big Blue Box Studios Ltd:One of the more daunting tasks for the Art team during the early stages of production was putting together a visual style that provided not only the 'dark fairytale' ambience we wanted for the game itself, but also a look that would be strong enough to keep the diverse styles of the artists on the project consistent throughout. This proved to be exceptionally challenging coupled with the fact that the engine technology we would be using was ever-evolving largely due to our inexperience of the 'new' console that was to become home for Fable...the Xbox. |
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