|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
Sphinx's Sanitarium has conjured up a review of SOE's 'EverQuest' sequel. Here's a snip:I feel a certain level of vindication in saying that I survived my experience in Everquest 2. I don't want to compare this level of survival as something akin to making it more than a day in the Iraqi Police Force or coming out unscathed from Guantanomo Bay, but saying I survived my Everquest 2 without any serious psychological scarring feels to me like something to proud of for the moment.
I think it'd be wrong to call Everquest 2 a bad game; there's just too much stuff to do and see in this game which all ties in neatly together to call it a badly developed game. The game possesses a great interface that allows a person to easily interact with the world, the graphical engine can easily be scaled to fit your systems needs, and the opportunity for questing and adventuring is so diverse that you could probably spend years playing this game and not see everything. You can easily pick up or drop quests, find items, hunt creatures of all sizes, and get into parties or groups for what can often times be a lot of fun. |
|
|