Adventure Europe's Eleftheria Chrysochoou presents to us this promising preview re Frogware's upcoming 3D adventure, 80 Days...
Gameplay: The mouse is your eyes, while you move around using the arrows (or the well known W, A, S, D) towards the mouse's direction. You can run, sit down, jump over an obstacle, or climb stairs, using the Spacebar and Shift button, respectively. A compass, with one or more arrows, shows you where to go next, something that can be of great use inside the huge cities. As soon as you start the game, a phrase showing your target pops up, such as finding a way of getting inside a building with a cow blocking its entrance. You can drive anything from flying carpets to elephants and camels, in order to shorten your travels within the endless cities.
During the automatic dialogues (you don't choose phrase/question) the familiar from the Sherlock Holmes - Silver Earring blue rectangle appears, which contains the portrait of the character that takes part in the dialogue and, of course, his/her words in text. As for puzzles, it's too early for us to have a clear view on them, but from the demo we can tell that they will probably be within the scope of logic.
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