The first of the 'Dungeon Lords' reviews from the big sites comes courtesy of GameSpot, with their critique awarding 6.8/10:Though today's role-playing games are often expected to be sweeping, story-driven epics, it used to be that most such games were pure dungeon crawls. You'd guide a band of adventurers through increasingly dangerous mazes filled with more and more, bigger and bigger monsters, while finding treasure, solving the occasional puzzle, and gaining experience levels. Dungeon Lords is a throwback to this style of gaming, with its emphasis on hack-and-slash combat and corridor crawls. As such, it's consistent with designer D.W. Bradley's previous works, which include some of the later titles in the classic Wizardry series. Dungeon Lords is a lengthy game that can offer a lot of the basic thrills that make role-playing games fun to play. Unfortunately, a slew of noticeably missing features and other problems may well end up drawing too much of your attention away from the game's good parts. |