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Morrowind: Bloodmoon Review @ IGN

(PC: Single-Player RPG) | Posted by Dhruin @ Tuesday - June 17, 2003 - 04:30 -
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The latest Bloodmoon review to hit is from IGN. They appear to have been quite impressed with a final score of 8.9. Here's a snip:

Bloodmoon also adds werewolves and though they're formidable opponents, the real attraction here is that you can actually become a werewolf yourself. Long-requested by fans of Daggerfall, where it played a big role, Bethesda has finally brought them to the latest title in the series. While I was pretty excited to play as the werewolf, it didn't quite meet my expectations. And that's a good thing. Where I expected to easily overpower most enemies, I found that werewolves have to rely on intelligence more than force. Given that most of the inhabitants of the world have some kind of silver weapon (which does a ton of damage to werewolves) you'll have to rely on sneakily hunting around until you catch someone standing out in the snow all by themselves. Interestingly, lycanthropy is much more closely tied to the main quest than vampirism was in the previous games. Sure, there were vampire missions, but Bloodmoon's main quest gets you tantalizingly close to baying at the moon.
 
 
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