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Dungeon Delvers: Development Update

(PC: Non-RPG) | Posted by Dhruin @ Monday - September 05, 2005 - 09:18 -
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| Game Info | Homepage
We're a little behind posting an update at the Dungeon Delvers site, following CrossCut's return from GenCon. Here's a snip:
But that\'s not to say I\'m only playing games. I\'m making a game too! Delvers is moving along - but not as fast as any of us would like! I\'m pushing through pure content right now, and also working in a few new design features here and there - there\'s a long list of suggested features. The last thing I did was work out randomizing Encounters into your quest - adding a new property to select if it should be in the random stack or not. This allows for putting together special \"quest\" Encounter cards that are randomized first and then a whole stack of other Encounter cards that are added second. One of my goals is always to make it fun for me - and different each time I play. After all, I\'m playing some quests or parts of quests dozens if not hundreds of times! So although the quest is the same, where things are changes and what\'s between things changes completely.
Thanks, Sandy G!
 
 
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