|Close on the heels of IGN, though a bit more conservative as far as the score is concerned, is GameSpot's review of 'Star Wars Knights of the Old Republic II: The Sith Lords' for XBox who awarded Obsidian's and LucasArts' Star Wars RPG 8.5/10 points (the 6/10 for graphics dragged the score down mostly).
Last year's Star Wars: Knights of the Old Republic wasn't just the best role-playing game of 2003. It was one of the best things to happen to Star Wars in years. Knights of the Old Republic impressively succeeded on several counts: It delivered a memorable and open-ended story featuring lots of excellent voice acting, an entertaining strategic combat system, and a lengthy, highly replayable quest. Now all those good traits--as well as the game's few shortcomings--are back once again in Knights of the Old Republic II: The Sith Lords. The sequel is clearly aimed at fans of the original, since it's a very similar game whose storyline picks up not long after the first one left off. Given that The Sith Lords arrives only a year after its predecessor, it's remarkable that the game's quest is every bit as big and complex as the original's. On the other hand, some unsightly technical issues and a general feeling of déjà vu will probably prevent you from feeling as strongly about The Sith Lords as you did or still do about the first game. Nevertheless, it's hard to fault The Sith Lords for following in the footsteps of the original so faithfully.