Pop over to RPG Vault for 'Mourning' Peek #36, which discusses the PvP system:Already seen in Dark Age of Camelot, the unfinished massively multiplayer online game release syndrome became more and more prevalent with the titles that followed, as the market began to see a true invasion. More notorious examples were Asheron's Call 2 (November 2002, Turbine Entertainment / Microsoft), Shadowbane (March 2003, Wolfpack Studios / Ubisoft Entertainment), Star Wars Galaxies (June 2003, Sony Online Entertainment / LucasArts), Horizons (December 2003, Artifact Entertainment / Atari), Lineage II (April 2004, NCsoft)... and the list will never end (and many will probably include Mourning there too!) |