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Pirates - Review @ GiN

(PC: Single-Player RPG) | Posted by Kristophe @ Saturday - November 19, 2005 - 14:17 -
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GiN's Alfred Giovetti (A.K.A. Algiovetti) releases his enthusiastic, albeit non-rated review re Sid Meier's "Pirates"...

Conclusion

I love the game. Perhaps the game player should have been given a game options screen where aging could have been turned off, infinite notorious pirates, relatives and treasure spawns turned on, cooperative and competitive network and internet play, and an easier dancing mode that would let us enjoy all dances and the JS Bach music in the game. I guess we just don't live in a perfect world.

In spite of all these problems with the game, overall, it is wonderful in all aspects. I loved it. I hope you love it too. This review is based upon playing the game all the way though about eight times at various difficulty levels, except swashbuckler which I have yet to master. The more time you devote to the game, the easier it gets at higher and higher difficulty levels, and the more you like the game and the less frustration you experience while playing. The learning curve is very steep and there are no cheats, so frustration is a part of the learning process.
 
 
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