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Wish: Diary #1 @ RPG Vault

(PC: MMORPG) | Posted by Dhruin @ Wednesday - November 12, 2003 - 16:00 -
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RPG Vault has kicked off a new Wish feature series with Mutable Realms' Producer James C. Moffet, IV (impressive) writing a diary that discusses how Wish will be made "sticky":
Sticky is an industry term that equates to a product's ability to retain customers for a long period of time (years).

If you asked a seasoned game designer about what it would take to make a game sticky, you would most likely hear that it is important to promote bonding with other players through shared experience. Indeed, this is what makes a massively multiplayer game different from other genres, and therefore the game design should cater to bringing people together at all levels.
 
 
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