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On Summoning in Morrowind

(PC: Single-Player RPG) | Posted by Rendelius @ Thursday - November 29, 2001 - 10:13 -
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MrSmileyFaceDude posted some nice info about summoning in Morrowinds on the official forums:

    There is no built-in limit on the number of creatures you can summon. However -- if you have a specific spell in effect on you (and summonings are self-targeting spells), and you cast the same exact spell before the current one expires, the first spell is cancelled.

    So suppose you have a spell called "Summon Scamp", that has one spell effect -- summoning a Scamp for 30 seconds. You cast the spell, there's your Scamp buddy. 10 seconds later, you cast "Summon Scamp" again. The first Summon Scamp spell is dispelled, and the Scamp is sent back to Oblivion, and the new spell summons a new Scamp for 30 more seconds.

    Note that this goes by SPELL, not EFFECT. Each spell can have up to eight effects. So a single spell could summon eight Scamps, if you can afford to cast it.

    This dispelling also does not go across magic types. For example, if you have an enchanted amulet that lets you summon a Scamp, and you have a scroll that lets you summon a Scamp, and you have that Summon Scamp spell we talked about earlier, you could invoke the amulet's enchantment, read the scroll, and cast the spell and have all three Scamps to do your bidding.

    Remember -- there is no programmatic limit to the number of NPC's or creatures. A week or so ago, I was in a creature-heavy area of the game and made the mistake of trying to run past them all instead of engaging them individually, and they all ended up chasing me until I got into a dead end. I had to face 6 or 7 creatures all at once! I've also had multiple guards, a few townspeople and a creature or two attacking me all at once too (sometimes it's not a good idea to attack someone in the middle of a busy town with plenty of guards around, and then run out into the countryside into a pack of wild rats!)

    Anyway, other than the spell cancelling feature (cast a spell, then cast the same spell again while the first is still in effect and the first one will be cancelled), the only real limit is your magicka if it's a spell, the charge on the enchanted item, or the number of summoning scrolls you have.
 
 
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