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Interplay's 4th quarter (2001) results just dropped in via E-Mail. It's a very lengthy press release but to make a long story short: Interplay still does not seem to be doing very well in financial terms.
In figures: Net loss increased by US$ 0.1 million in Q4/2001 to US$ 4.9 million as opposed to a US$ 4.8 million net loss in Q4/2000.
Net revenue decreased by roughly 30% from US$ 30.8 million in Q4/2000 to US$ 21.5 million in Q4/2001, despite Interplay's ability to cut down on expenses by approximately 30% from US$ 16.9 million in Q4/2000 to US$ 11.8 million in Q4/2001.
I'm no financial analyst but things sure don't look too well for Interplay. Let's all hope that they are going to recover soon or -at least- stay in business by merging with someone big who lets them keep their brand name (which automatically excludes EA from our hopes ;)).
Here's how Interplay's Interim CEO Herve Caen commented on the results:
"Although our fourth quarter revenues were lower compared to last year,
the Company did successfully release Baldur's Gate(TM): Dark Alliance(TM) on
PlayStation(R)2. The product has shipped over 500,000 units worldwide and it
was ranked among the Top Ten PlayStation(R)2 games in its first week of
release. In addition, our operating results improved slightly, mainly due to
the Company's continuing efforts to decrease operating expenses. Furthermore,
we still expect to have an excellent line-up of games scheduled for release in
2002, some of which include Hunter: The Reckoning(R) and Baldur's Gate(TM):
Dark Alliance(TM) on Xbox(TM), RLH(TM) on PlayStation(R)2 and Icewind Dale(TM)
II on the PC," commented Herve Caen, Interim Chief Executive Officer and
President of Interplay.
Click here for the full report. |
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