Or maybe there’s just no way not to bite off more than you can chew when it comes to PW (Persistent Worlds) games. They’re big, hard to make, hard to run, and much of the waters remain uncharted in this, gaming’s newest frontier. How many lessons have been learned from the uneven performance of The Sims Online, and how many figure to emerge from the launch of Star Wars Galaxies this week? But if the path of the PW remains tangled and twisted, at least the comprehensive and knowledgeable Developing Online Games is around to make that path a little less dark.